Demonology Warlock
Forever'da Demonology Warlock: Demonic Sacrifice ile Master Demonologist'i aynı anda kullandıran Demonic Pact, Soul Fire'ı öne çıkaran Decimation ve erkene gelen Soul Link.
Ranged DPS
Son güncelleme: Beta verisi
Öne çıkan değişiklikler
Blizzard'ın yazısı 7 Ekim 2026 tarihli. Beta build'leri o günden beri değişti; talent'ların güncel hali için aşağıdaki döküme bakın.
- Demonic Pact (yeni, 31 puanlık milestone talent): Demonic Sacrifice etkisi, farklı bir pet çağrıldığında artık bozulmuyor (feda edilen pet'i yeniden çağırmak hâlâ bozuyor). Blizzard'a göre Warlock ilk kez Demonic Sacrifice ve Master Demonologist'ten aynı anda faydalanabiliyor. Ön koşulu Soul Link.
- Demonic Sacrifice yeniden tasarlandı ve 11 puanlık milestone talent oldu. Etki 2 saat sürüyor: Imp Shadow hasarını artırıyor, Voidwalker mana yeniliyor, Succubus ve Incubus Fire hasarını artırıyor, Felhunter health yeniliyor.
- Master Demonologist yeniden tasarlandı: Imp Fire hasarını artırıyor, Voidwalker alınan Physical hasarı azaltıyor, Succubus ve Incubus Shadow hasarını artırıyor, Felhunter alınan magic hasarı azaltıyor.
- Soul Link: 31 puanlık konumdan 21 puanlık milestone konumuna taşındı.
- Decimation (yeni): Soul Fire'ın cooldown'unu büyük ölçüde kısaltıyor. Health'i %35'in altındaki bir düşmana Shadow Bolt ya da Searing Pain atıldığında, kısa bir süre Soul Fire daha hızlı atılıyor ve Soul Shard harcamıyor.
- Demonic Brand (yeni): Searing Pain daha az threat üretiyor ve hedefi işaretliyor; pet'in sonraki saldırıları pet'e göre Fire ya da Shadow hasarı veriyor.
- Demonic Knowledge (yeni): Aktif bir demon pet varken Warlock'un ve pet'in spell damage'ını level'a bağlı olarak artırıyor.
- Demonic Aegis (yeni): Demon Skin ve Demon Armor'ın etkisini artırıyor.
- Demonic Energies (yeni): Verilen spell hasarının bir yüzdesi pet'i iyileştiriyor; Life Tap'ten kazanılan mana pet'e de gidiyor.
- Improved Felhunter (yeni): Felhunter'ın Tainted Blood, Devour Magic ve Paranoia yeteneklerini güçlendiriyor, Spell Lock'un cooldown'unu kısaltıyor.
- Fel Domination: 16 puanlık milestone talent oldu; ön koşulu Master Summoner.
Yeni talent'lar
Aşağıdaki döküm beta client'ın 1.60.1.70291 build'indeki ağacı Classic Era (1.12) ile karşılaştırır. Talent adları ve açıklamaları oyundaki gibi İngilizcedir.
| Talent | Açıklama (maksimum rank) |
|---|---|
| Increases the effectiveness of your Demon Skin and Demon Armor spells by 30%. | |
| You heal your pet for 15% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 100% of the Mana you gain. | |
| Reduces the cooldown of your Soul Fire spell by 90%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 6% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 40% and costs no Soul Shards. | |
| Your Searing Pain generates 50% less threat and brands the target for 10 sec. Your pet's next 6 attacks against the target deal 65 to 68 Fire or Shadow damage based on the pet. If Shadow damage is dealt, it has high threat. | |
| Increases the Attack Power reduction of your Felhunter's Tainted Blood, the healing of its Devour Magic, and the detection level of its Paranoia by 30%, and reduces the cooldown of its Spell Lock by 6 sec. | |
| Increases your spell damage and your Demon pet's spell damage by up to 100% of your level while you have a summoned Demon pet active. | |
| Your Demonic Sacrifice effect is no longer cancelled by summoning a different Demon pet. Resummoning the sacrificed pet will still cancel the effect. |
Değişen talent'lar
Rank 1 metinleri yan yana verilmiştir. Metin farkı her zaman etki farkı anlamına gelmez; bazı tooltip'ler yalnızca yeniden yazılmıştır.
| Talent | Classic (rank 1) | Forever (rank 1) |
|---|---|---|
| Increases the amount of Health transferred by your Health Funnel spell by 10%. | Increases the amount of health transferred by your Health Funnel spell by 20%, reduces its health cost by 15%, and reduces all threat your Health Funnel generates by 50%. Allows Health Funnel to be used regardless of your demon's health. | |
| Increases the effect of your Imp's Firebolt, Fire Shield, and Blood Pact spells by 10%. | Increases the damage of your Imp's Firebolt spell by 10% and the effect of its Fire Shield spell by 10%. | |
| Increases your total Stamina by 3% but reduces your total Spirit by 1%. | Increases your total Stamina by 3%. | |
| Increases the damage done by your Voidwalker, Succubus, Incubus, and Felhunter's melee attacks by 4%. | Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 2%. | |
| Increases the maximum Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 3%. | Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 5%, and increases your maximum Mana by 5%. | |
| When activated, sacrifices your summoned demon to grant you an effect that lasts 30 min. The effect is canceled if any Demon is summoned. Imp: Increases your Fire damage by 15%. Voidwalker: Restores 3% of total Health every 4 sec. Succubus/Incubus: Increases your Shadow damage by 15%. Felhunter: Restores 2% of total Mana every 4 sec. | When activated, sacrifices your summoned Demon to enhance the opposing aspect of your power, granting you an effect that lasts 2 hrs. The effect is canceled if any Demon is summoned. Imp: Increases your Shadow damage by 15%. Voidwalker: Restores 2% of your total Mana every 4 sec. Succubus/Incubus: Increases your Fire damage by 15%. Felhunter: Restores 3% of your total Health every 4 sec. | |
| Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 2 sec and the Mana cost by 20%. | Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 2 sec and the Mana cost by 20%. | |
| Your next Imp, Voidwalker, Succubus, Incubus, or Felhunter Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%. | Your next Imp, Voidwalker, Succubus, Incubus, or Felhunter Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%. | |
| When active, 30% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Incubus, or Felhunter demon instead. In addition, both the demon and master will inflict 3% more damage. Lasts as long as the demon is active. | When active, 30% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Incubus, or Felhunter Demon instead. In addition, both the Demon and the master will inflict 3% more damage. Lasts as long as the Demon is active. | |
| Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Reduces threat caused by 4%. Voidwalker - Reduces physical damage taken by 2%. Succubus/Incubus - Increases all damage caused by 2%. Felhunter - Increases all resistances by .2 per level. | Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 2%. Voidwalker - Reduces Physical damage taken by 2%. Succubus/Incubus - Increases Shadow damage done by 2%. Felhunter - Reduces Magic damage taken by 2%. |
Kaldırılan talent'lar
| Talent | Classic (rank 1) |
|---|---|
| Improved Healthstone2 rank | Increases the amount of Health restored by your Healthstone by 10%. |
| Fel Stamina5 rank | Increases the maximum Health of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 3%. |
| Improved Subjugate Demon5 rank | Reduces the Attack Speed and Casting Speed penalty of your Subjugate Demon spell by 2% and reduces the resist chance by 2%. |
| Improved Firestone2 rank | Increases the bonus Fire damage from Firestones and the Firestone effect by 15%. |
| Improved Spellstone2 rank | Increases the amount of damage absorbed by your Spellstone by 15%. |
Classic'teki haliyle kalan 2 talent: Improved Voidwalker, Improved Sayaad.
